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Old Sep 12, 2007, 02:21 AM // 02:21   #1
Lion's Arch Merchant
 
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Default "Good" Charr = fail.

How the encounter with Pyre Fierceshot should have gone:

Gwen: *angry noises, flogging Pyre mercilessly with her wand*
Pyre: *angry noises, taunts*
You: Well, what have we here? Gwen, stop killing him for a second.
Gwen: *complaining*
Pyre: *taunts you about your lost Ebon Vanguard comrades*
You: *inquires not-so-politely about Ebon Vanguard whereabouts*
Pyre: *derisive mocking*
Gwen: OK, screw this. *uses her Mesmer powers to burn a glowy little mark on Pyre's forehead saying "This Charr belongs to (player character) and is bound to his will, because Domination mesmers can do that, b*tch." *self-satisfied laugh* Now talk, hairball.
Pyre: *spews insults and taunts, glowy mark flares brightly, howls in agony*
You: Wrong answer. Try again.
Pyre: *grudgingly reveals details*
You: Good, Charr, good. As long as I have you at my beck and call, I think you should make yourself useful. Pick up that bow, and fall in line, until I think of a better use for you.
Pyre *growls* My NAME is PYRE! PYRE FIERCESHOT! And when I remove this cursed mark from my forehead, I will write my name on the ground with your entrails, you... *glowy mark flares* AAAAAGH!
You: Wow, that's a neat trick, Gwen. How long will it last?
Gwen: As long as it needs to.
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Old Sep 12, 2007, 02:24 AM // 02:24   #2
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Quote:
Location: Somewhere between GW and Fchan on the nets
Somehow I'm not at all surprised.

And how on earth is this radically different from what actually occurred? Why does the magical (and painful!) bondage appeal to you so much?
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Old Sep 12, 2007, 02:31 AM // 02:31   #3
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Mmm, Gwen and bondage FTW

Though that's probably more Livia's thing...
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Old Sep 12, 2007, 02:43 AM // 02:43   #4
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Stupid thread = Well..... just that.

KANE
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Old Sep 12, 2007, 02:48 AM // 02:48   #5
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All Charr = bastards, sworn enemies of anything that isn't a Charr. The whole idea of "Well, we're a different caste, we're not in the same boat as them, I don't like them much either *snivel* *sulk*" is asinine. So how do you make a hateful bastard like him cooperate? Make him hurt, a lot.

Also, what do my sexual proclivities and tastes in artwork and pornography have to do with this? If you're making the all-too-common allusion that because of my tastes I get a total hard-on for the Charr and I think they're awesome and blahblahblah, you're an arrogant (and incorrect) moron. I really don't care what the hell the Charr look like for the purposes of my rewrite (or the plot of the damn game), whether they look like furrybait or midget Martians or whatever. The fact of the story is: Charr bad. Charr hate us. "Good" Charr = bulls**t.

EDIT: I seriously think they should have made a Mesmer Domination offhand that was a coiled whip.

Last edited by OI-812; Sep 12, 2007 at 02:50 AM // 02:50..
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Old Sep 12, 2007, 02:49 AM // 02:49   #6
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Forced Character = fail. I'm not a sick son of a bitch - not because of the bondage, but because my character and myself would never, ever be that cruel.

Last edited by Bryant Again; Sep 12, 2007 at 02:53 AM // 02:53..
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Old Sep 12, 2007, 02:58 AM // 02:58   #7
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I'd prefer not to be cast in the role of a sadist, thanks. Also, have you heard the phrase, "The enemy of my enemy is my friend." ? I think the Charr revolt made perfect sense.
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Old Sep 12, 2007, 03:01 AM // 03:01   #8
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Quote:
Originally Posted by Bryant Again
Forced Character = fail. I'm not a sick son of a bitch - not because of the bondage, but because my character and myself would never, ever be that cruel.
He's a Charr. He kills humans for FUN. Hell, he'd throw your sister in the soup pot in a heartbeat. But he's useful. Cruel? You aren't causing him unnecessary pain. Pain is pretty much only being used here to keep his ornery, prideful, nasty-tempered hide in line. Frankly this whole "good" Charr idea smacks of toothless, juvenile plotwriting and character development.
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Old Sep 12, 2007, 03:10 AM // 03:10   #9
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Quote:
Originally Posted by MisterB
I'd prefer not to be cast in the role of a sadist, thanks. Also, have you heard the phrase, "The enemy of my enemy is my friend." ? I think the Charr revolt made perfect sense.
/agree

[[SPOILER]]





Now, that traitorous "hero" Anton isn't worth spit and I won't use him at all... well maybe as bait when I farm the rabbit hole -- bwahahahaha






[[/SPOILER]]
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Old Sep 12, 2007, 03:14 AM // 03:14   #10
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Well, you seem to be taking a game pretty seriously.
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Old Sep 12, 2007, 03:17 AM // 03:17   #11
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To add a SERIOUS note to this... I'm excited to see how they handle Charr in GW2...
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Old Sep 12, 2007, 03:18 AM // 03:18   #12
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Quote:
Originally Posted by Wolf Kain
Well, you seem to be taking a game pretty seriously.
Not the game so much as the story.
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Old Sep 12, 2007, 03:19 AM // 03:19   #13
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Quote:
Originally Posted by OI-812
The fact of the story is: Charr bad. Charr hate us. "Good" Charr = bulls**t.
Charr aren't real. Charr are a race created by the designers in ArenaNet. ArenaNet can do whatever the hell they want with the Charr. So good Charr != bullshit.
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Old Sep 12, 2007, 03:20 AM // 03:20   #14
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I still don't understand the real purpose of this thread, i am lost lol
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Old Sep 12, 2007, 03:26 AM // 03:26   #15
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So, you're complaining about a detail, in someone else's work, of which they are free to do whatever they wish with?

I could understand your anger if it was you who wrote the original story.
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Old Sep 12, 2007, 03:27 AM // 03:27   #16
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Quote:
Originally Posted by Sekkira
Charr aren't real. Charr are a race created by the designers in ArenaNet. ArenaNet can do whatever the hell they want with the Charr. So good Charr != bullshit.
What you just said is a clear indicator of why storylines suck in games today for the most part. Apathy. Would you like it if Valve made the G-Man a good guy AND a playable character in the next Half-Life? Would you like it if Bethesda Softworks made an imaginary super-vault and talking Deathclaws appear in the Fallout world? (oh wait, that already happened... nvm, Fallout's hosed anyway) Or perhaps you'd like to see Mario go Quentin Tarantino on a dark, brooding crime-ridden Mushroom Kingdom, psychedelic mushrooms and flamethrower in hand?

Quote:
Originally Posted by Croco Clouds
I still don't understand the real purpose of this thread, i am lost lol
It's a complaint about a wasted opportunity and a pulled punch in the GW:EN storyline, and also a rant about dull, toothless storyline and character development in games in general, with an emphasis on the GW mythos.

Last edited by OI-812; Sep 12, 2007 at 03:32 AM // 03:32..
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Old Sep 12, 2007, 03:29 AM // 03:29   #17
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Quote:
Originally Posted by OI-812
What you just said is a clear indicator of why storylines suck in games today for the most part. Apathy. Would you like it if Valve made the G-Man a good guy AND a playable character in the next Half-Life? Would you like it if Bethesda Softworks made an imaginary super-vault and talking Deathclaws appear in the Fallout world? (oh wait, that already happened... nvm, Fallout's hosed anyway) Or perhaps you'd like to see Mario go Quentin Tarantino on a dark, brooding crime-ridden Mushroom Kingdom, psychedelic mushrooms and flamethrower in hand?
...That makes no sense. Pyre is very different compared to your examples. He's actually sane, and not a completele mindless brute.

Unless you're deliberately seeing past that...?
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Old Sep 12, 2007, 03:37 AM // 03:37   #18
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Quote:
Originally Posted by OI-812
What you just said is a clear indicator of why storylines suck in games today for the most part. Apathy. Would you like it if Valve made the G-Man a good guy AND a playable character in the next Half-Life? Would you like it if Bethesda Softworks made an imaginary super-vault and talking Deathclaws appear in the Fallout world? (oh wait, that already happened... nvm, Fallout's hosed anyway) Or perhaps you'd like to see Mario go Quentin Tarantino on a dark, brooding crime-ridden Mushroom Kingdom, psychedelic mushrooms and flamethrower in hand?
The G-Man is a good guy of sorts anyway. I've never played Fallout so I couldn't care. Also, doesn't that pretty much sum up all Mario games?

Stop whining. You don't decide what someone else's work will be. If you don't like the story, don't pay attention to it. Simple as that. Not all stories are catered to your particular likes and dislikes, grow up.

Also, if you played on with Pyre, you'd find that while he joins you willingly, he's not the goodie two shoes ally you seem to be portraying him as. He just sees reason and that his enemies are also yours, joining with you is a clear minded decision.
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Old Sep 12, 2007, 03:59 AM // 03:59   #19
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Anet never said he was "good" as pyre said himself some charr are less evil than other charr.
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Old Sep 12, 2007, 03:59 AM // 03:59   #20
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Quote:
Originally Posted by Bryant Again
Forced Character = fail. I'm not a sick son of a bitch - not because of the bondage, but because my character and myself would never, ever be that cruel.
I agree with this. Well, I mean, it would be nice to have a choice, but in a story where the main character (i.e. our characters) is supposed to be the spotless hero, they would not be so cruel.

Believe it or not, Pyre is not nearly as one-dimensional as Gwen. He may not be deep, but he is more than just "Arrrgh, I will kill you all!!"
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